An online Earthdawn game in the Westmarches style, played over Discord and Roll20, with a focus on community building and player rights.
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 Gameplay: Combat: Initiative Ties

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Join date : 2017-09-28

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PostSubject: Gameplay: Combat: Initiative Ties   Gameplay: Combat: Initiative Ties I_icon_minitimeFri Oct 27, 2017 10:56 am

When multiple characters in a combat roll the same initiative, PCs take their actions before NPCs. As it says in the book, "Earthdawn is a game about heroes, after all!"

PCs who go on the same initiative may choose what order they wish to take their actions in.

There are a number of abilities that require the adept to go on a higher initiative than their opponent. These are phrased, RAW, as "the adept must have a higher Initiative" . An initiative tie does not count for these purposes.
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