Admin Admin
Posts : 94 Join date : 2017-09-28
| Subject: Guidelines for GMs: Mission Rewards Fri Sep 29, 2017 1:16 am | |
| The player only sees the legend point reward and the silver point reward, and doesn't usually care how the sausage is made. This post breaks down how those rewards are determined. There are four categories of Legend rewards: Objectives, Obstacles, Magical Treasure, and Roleplaying. Each of these are equally weighted. When designing the mission, the gamemaster has a budget for each category, and assigns the legend points from this budget to the various encounters as appropriate. Even if the players fail on all measures, they still receive the basic reward. What proportion of the total reward they receive is determined by their success in those four categories. - Expanding on the Categories:
Objectives: Did the party fulfill the goals of the encounters?
Obstacles: Did the party successfully negotiate the conflicts and navigate the obstacles they encountered?
These two can look fairly similar. Identifying the goal is usually straightforward, but when in doubt remember that this is a game about heroes. For example, surviving a non-essential combat by running away is successful navigation of the obstacle, but the monster is still lurking there to attack the next passersby - it's not very heroic, and therefore doesn't fulfill the objective of the non-essential combat, which was to be heroic and make a positive difference to the world.
Magical Treasure: Does the party have anything that can act as proof of their deeds, and thereby enhance their reputation? Loot specifically cited as being worth legend points always goes here, but the bandit captain's cloak is magical treasure even if it is not worth any silver.
Roleplaying: Did the party roleplay? Did they debate and make decisions in character? Did individual characters follow their Way?
Expand the table of the appropriate difficulty for your mission and select the row of the appropriate Circle. Each row contains: Basic Award - The amount of LP each player gets just for showing up. Budget per Category - The amount of LP available to spend for each of the four categories. You choose how it should be proportioned across the various encounters. Total Legend Budget - This is simply 4 x Budget Category, and is provided only for clarity. Max Legend Award - The total possible LP reward, presuming all objectives are met, all obstacles conquered, all magical treasure found and good roleplay demonstrated. Max Silver Award - The total possible silver reward for the mission. This includes the silver value for any loot worth legend points. Any quantity of this may be substituted for items at half their value (for example, a booster potion, which costs 50 silver, could replace 25 silver of the reward). - Easy:
EasyCircle | Basic Award | Budget per Category | Total Legend Budget | Max Legend Award | Max Silver Award | 1 | 100 | 15 | 60 | 160 | 125 | 2 | 400 | 60 | 240 | 640 | 175 | 3 | 800 | 90 | 360 | 1,160 | 250 | 4 | 1,200 | 165 | 650 | 1,850 | 390 | 5 | 2,800 | 420 | 1,680 | 4,480 | 560 | 6 | 5,760 | 770 | 3,070 | 8,830 | 800 | 7 | 10,800 | 1,890 | 7,560 | 18,360 | 1,080 | 8 | 20,000 | 2,700 | 10,800 | 30,800 | 1,400 |
- Average:
AverageCircle | Basic Award | Budget per Category | Total Legend Budget | Max Legend Award | Max Silver Award | 1 | 100 | 35 | 140 | 240 | 190 | 2 | 400 | 140 | 560 | 960 | 265 | 3 | 800 | 210 | 840 | 1,640 | 375 | 4 | 1,200 | 380 | 1,512 | 2,715 | 590 | 5 | 2,800 | 980 | 3,920 | 6,720 | 840 | 6 | 5,760 | 1,790 | 7,170 | 12,930 | 1,200 | 7 | 10,800 | 4,410 | 17,640 | 28,440 | 1,620 | 8 | 20,000 | 6,300 | 25,200 | 45,200 | 1,400 |
- Hard:
HardCircle | Basic Award | Budget per Category | Total Legend Budget | Max Legend Award | Max Silver Award | 1 | 100 | 50 | 200 | 300 | 250 | 2 | 400 | 200 | 800 | 1,200 | 350 | 3 | 800 | 300 | 1,200 | 2,000 | 500 | 4 | 1,200 | 540 | 2,160 | 3,360 | 780 | 5 | 2,800 | 1,400 | 5,600 | 7,200 | 960 | 6 | 5,760 | 2,560 | 10,240 | 16,000 | 1,600 | 7 | 10,800 | 6,300 | 25,200 | 36,000 | 2,160 | 8 | 20,000 | 9,000 | 36,000 | 56,000 | 2,800 |
Last edited by Admin on Mon Nov 13, 2017 3:34 am; edited 3 times in total (Reason for editing : Rewards from 4+ changed) | |
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