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An online Earthdawn game in the Westmarches style, played over Discord and Roll20, with a focus on community building and player rights.
 
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 Moore, Human Weaponsmith

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GMPurplefixer




Posts : 117
Join date : 2017-09-28

Moore, Human Weaponsmith Empty
PostSubject: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeFri Sep 29, 2017 12:21 am

Current Sheet:


Moore, Human Weaponsmith 3 (Player: GMPurplefixer)
Height 5'11", Weight 185#
Hair Brown, Eyes Brown

Dexterity: 14/6
Strength: 13/6
Toughness:13/6
Perception:17/7
Willpower:13/6
Charisma:13/6

TALENTS
Forge Weapon 6
Item History 6
Melee Weapons 5
Steel Thought 4
Thread Smithing 4
1-Disarm Trap 3
Conversation 4
2-Shield Bash 2
Suppress Curse 4
3-Haggle 3
!Versatility 4
V!Blood Share 1
V!Navigation 2
V!Claw Shape 1

SKILLS
Swift Kick 4
Mining and Strata(K) 1
Guilds and Merchants (K) 1
Military Organizations(K) 1
River/Water Features(K) 1
Mountains and Caves (K) 1
Wilderness Survival 1
Etiquette 2
Speak Language 2 (Human, Throalic)
Read/Write Language 1 (Throalic)
Map Making 2
Research 1


Wound Threshold: 9
Recovery Tests: 3 (+Karma)
UNC: 41
DEATH: 50

DAMAGE:

Carry: 110

PD: 9
MD: 12
SD: 8
PA: 7
MA: 2

Init: 4/1d6

Scythan Axe +6 (DMG 7, Size 3) +1 climbing
Spare Leather Armor (+3/+0/-0)
Padded Leather Armor (+4/+0/-0)
Spare Buckler (+1/0/0) (Shatter 17)
Crystal Buckler (+1/+1/-0) (Shatter 17)
Knife

Booster Pot x7
2x Physician's Refills

Adventurer's Kit
Map Maker's Kit
Traveler's Garb

Personality
Skeptical, Erudite, Practical

Way
We are each of us part of the world, and each part of the world has its place and its purpose. Where one part is the stock, holding steady, another is the bow, to apply force, and a third still the lever to give that force its impetus.  Our actions often forge us together as the shield, in which I am the Boss, the hard circular center, the strongest part of the shield meant to defray force, meant to protect the rest.  Our warrior may be the shield's spike, our illusionist the tapered edge.  Only together do we all function at our foremost efficiency, but at times those parts are interchangeable.  We are all forged in heroic spirit, and with that heroic spirit to propel us to adventure, mere blood is but ammunition to expend.

Karma Ritual
(Standard)


Last edited by GMPurplefixer on Sun Nov 12, 2017 1:36 pm; edited 7 times in total (Reason for editing : Correctness)
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GMPurplefixer




Posts : 117
Join date : 2017-09-28

Moore, Human Weaponsmith Empty
PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeFri Sep 29, 2017 12:22 am

ORIGINAL SHEET:
Original Sheet:


Last edited by GMPurplefixer on Fri Sep 29, 2017 11:35 pm; edited 1 time in total
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GMPurplefixer




Posts : 117
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Moore, Human Weaponsmith Empty
PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeFri Sep 29, 2017 12:24 am

Early Adventures:

The Iceclaw Moot:
Ow.
Ow. Ow.
Ow. Ow. Ow.

Bought: 25sp - Physician's Kit Refill
Found: 275sp, 2 Booster Potions
Fought: 14 blood bees, 14 greater termites, 1 queen termite, all horror tainted; 1 greater bear (Trusted)
Explored: 5 mountain hexes
Discovered: Iceclaw Moot, abandoned, ruined, tainted, covered in horror-bugs
Forged: +2 Scythan Axe (Mine), +1 Crossbow (Rir'sha)
750LP

TRAINING
1 Steel Thought & 1 Thread Smithing (Done training Sep 2) 2 Steel Thought & 1 Item History (Done Training Sep 2)
Item History 2 (Done Training Sep 2)
LP: Current = 50, Total 750

Pre-Sept 18 game:
Purchase Booster Potion 50 Purchase Kelix' Poultice 50 Purchase 2x Physician's Refills 50
Padded Leather Armor 20 Crystal Buckler 50 *

The Stumbling of the Wolf-Father's Library:
Won: 225sp + Garlen Stone
Fought: 2 bears, 1 blood bee, 2 soldier blood bees Discovered: The Wolf Father's Library, 2 hexes, ford through the river to the forest in the hills
Explored: 1 forest hex, 1 forested hills hex
Used: Poultice, 2 Booster Potion, 1 PhysRefill
Forged: Rir'sha's Crossbow +3, Moore's Axe +3
*
Trained: 200LP = Threadsmithing 2
300 LP = Forge Weapon 3
100 LP = Conversation 1
100 LP = Shield Bash 1
LP Total: 100 current, 1500 total
2nd Circle -200sp

JOURNAL AWARDS:
Adding 150sp and 74LP from journal entries. Total LP: 174/1574


Last edited by GMPurplefixer on Mon Oct 09, 2017 4:23 am; edited 1 time in total
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GMPurplefixer




Posts : 117
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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeFri Sep 29, 2017 12:24 am

Garlen's Grove
Gained: 500LP, Kelia's Antidote (125), 1 Bone Charm (175), 4 Booster Potions (200)
Fought: A horrible rotting wolf, 3 undead zombie wolves, 5 Raggok Cultists, 1 Raggok Cultist Leader, a zombie bear
Explored: Not sure, we were really lost.
Spent: 2 booster potions, 1 kelix's poultice, 3 uses of Physicians Kit
***

Training: 500LP - Forge Weapon 4
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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeFri Oct 06, 2017 12:37 pm

The Brotherhood of Steel
Gained: 930LP, 430sp of crafting supplies, 100sp genhis birthing sack
Fought: 1 Adult Genhis (Deliciously!), 1 Ogre,  5 Baby Genhis
Conversed: 5 Chakra Birds
Avoided: 1 Cave In
Explored:  The end of the river at the Dragon Mountains
Spent: 1 booster potion
*****

Training: 800LP - Forge Weapons 5
304 / 3004 Total LP
Downtime Days: 0
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GMPurplefixer




Posts : 117
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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeSun Oct 08, 2017 4:38 pm

GM Reward - Who the wagons?  1100LP, 300sp
GM Reward - Secure the Serpent Road; 650LP, 375sp
GM Reward - Scout the Baurschwine Farmstead; 475LP, 250sp
GM Reward - Wild Troajin Hunt; 500LP, 250sp
GM Reward - The Alidair River Valley Road; 500LP, 190sp

TOTALS:
+3225LP, +1315sp
3529 / 6229LP

Downtime Days: 7
Thread Count: 12
SP: 1450
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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeMon Oct 09, 2017 5:27 am

-90sp: Downtime Days = 28  SP=1330

+Skill: Etiquette 2: -14 days, -40sp, -300LP
+Talents: Conversation 2, Shield Bash 2: -1 day, -400LP
+Talents: Versatility 2, Navigation 1: -1 day, -400LP
+Talents: Versatility 3, Conversation 3: -1 Day, -600LP
+Talents: Melee Weapons 3, Steel Thought 3: -1 Day, -600LP
+Talents: Item History 3, Thread Forging 3: -1 Day, -600LP
THIRD CIRCLE: -300sp -30sp week
+Talents: Claw Shape 1, Haggle 1: -1 Day, 300LP


==
-20 days, -3200LP

329 / 6229LP
Downtime Days: 8
Thread Count: 12
SP: 1000
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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeSun Oct 15, 2017 2:40 am

The Three Bears
Gained: 1100LP, 325sp, 2 booster potions, 1 week downtime, 2 thread count
Fought: Beastmaster and his pig with Archer (WEARING OBSIDIMEN!?), Mama Bear and Baby Bear, Brithain (Failed)
Left: 1 ruined kaer-hole with brithain den
Spent: 1 booster
Bought: 1 kelix's poultice, 5 belt pouches

1429 / 7329LP
Downtime Days: 15
Thread Count: 14
SP: 1271sp

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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeSun Oct 15, 2017 10:16 pm

Haggle 2 and Suppress Curse 1:
Haggle 3 and Suppress Curse 2: 2 days, 800LP
Melee Weapons 4: 500LP

129 / 7329LP
Downtime: 12 Days
Thread Count: 14
SP: 1271sp
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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeMon Oct 16, 2017 1:22 am

THE CURE
Gained: 120sp Smokey Topaz (From Windling Demiwraith), 1 healing potion, 1 salve of closure, 5sp
1580LP, 7 days downtime, 3 threadcount
Used: Nothing
Purchased: 1 Last Chance Salve (600sp), Gloves and Mountain Boots (10sp), 2 smokey topaz (From windling demiwraith) (240sp)
Fought: 1 Windling Demiwraith
Found: Big batch of Mistblossom, irritating oily vine from hell
Explored: ??? We were really lost
Hooks: Humanoids moving in stone fortress to the South?
SOMEWHERE in the jungle is a living ironbark tree-kaer

909 / 8909LP
Downtime: 14 Days
Thread Count: 17
SP: 176sp

TRAINING:
+1 Strength (800LP, 250sp, 5 days)
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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeWed Oct 18, 2017 2:37 pm

GM Reward: Crossing the Adipae (3A)
1600LP, 375sp, 3 Thread Count, 7 days

2509 / 10509LP )))LEGENDARY STATUS 12/+2 GAINED(((
Downtime: 21 Days
Thread Count: 20
SP: 551sp
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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeMon Oct 23, 2017 4:25 am

The Dark Tower (3A)
Gained: 1640LP, 362.5sp, Broadsword, 7 days Downtime, 3 threadcount
Spent: 1 kelix's poultice
Fought: 10 flying pigeon-rats, 8 cultists of freaking raggok, 4 harpies, Ghoul and Dread Iota (F-dread iota, I freaking swear)
Explored: Nill
Hooks?  Iota-tainted tower?



WEEK 1
Item History Living Crystal 1
Item History Crystal Plate 2
Skill Rank 1 (Research 1)
Research = 4 clues
+75sp
+75sp
-130sp

WEEK 2
Item History Rank +1 (4) -500LP
Research = 1 Clue
Item History Living Crystal 1
Item History Crystal Plate 0
+100sp
+100sp
-130sp




MEGA SPENDING!!!

4 weeks of training at 40sp each: Swift Kick Skill 4

During Four Weeks Purchased Clues from Ulfgar:
4 + 2 + 6 (a total of 17 clues)
SECOND ITEM CLUES: 3

-560sp
-28 days of DT

Two weeks collaborative research:
6 clues + 6 clues

-300sp

2149 / 12149LP
Downtime: 0 Days
Thread Count: 10
SP: 143
CLUES 1: 17
CLUES 2: 15
Practice: 42 days Swift Kick


Last edited by GMPurplefixer on Fri Oct 27, 2017 11:53 am; edited 1 time in total
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GMPurplefixer




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Moore, Human Weaponsmith Empty
PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeFri Oct 27, 2017 11:45 am

AAR: Fishy Business (2A)
Earned: 960 LP, 265 sp, thread count 2, 7 days of downtime.
Spent: 1 last chance salve, 1 booster potion
Fought: 1 boar and 2 cheetah, 2 apes and their silverback atop two crocodiles, a feral cyclops
Explored: Windling Village and Lake
Hooks: Windling Village and Ancient Thieves Guild

3109 / 13,109LP
Downtime: 7 Days
Thread Count: 12
SP: 548


2 weeks heartscry item history: +140sp
Practice: 28 days Swift Kick
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GMPurplefixer




Posts : 117
Join date : 2017-09-28

Moore, Human Weaponsmith Empty
PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeFri Oct 27, 2017 12:10 pm

GM Reward: Down the Coil; 815LP, 264sp, 7 days downtime, Threadcount 2
GM Reward: Recipe for Destruction; 1790 LP, 430 sp, 7 days downtime, 4 thread count.



5714 / 15,714LP
Downtime: 21 days
Thread Count: 18
SP: 1242sp
Clues 1: 17
Clues 2: 15

Practice: 28 days Swift Kick
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GMPurplefixer




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Moore, Human Weaponsmith Empty
PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeSat Oct 28, 2017 12:13 am


Melee Weapons 5 (800LP)
Suppress Curse 3 (300 LP)
Suppress Curse 4 (500 LP)
Conversation 4 (500LP)
Disarm Trap 3 (300 LP)
(2400LP)

Clues 3: 20
Clues 1: 22
Clues 2: 20

5 rolls to Ulfgar (-650sp)

First Item:
Rumor has it that the twin weaponsmiths were opposites of strength.  Kor couldn't be killed, and Vor could kill anything.  They were the quintessential Unstoppable Force and Immoveable Object!  Moore has reason to believe that Kor's bracers may have been a thread item that granted the smith the power of internal fortification, either through rapid healing, or through the simple increase in toughness provided by stalwart magic.

Second Item:
Meanwhile Vor was said to have a hammer that could shatter steel with powerful blows, and a blade too quick to see.  It's possible these legends are merely blown out of proportion, and that these were simply well-forged weapons, but with the duration of the scourge, the height of magic, and their owner's death, either of the items could likely be a powerful thread weapon now.  Moore is most interested in the off-hand blade, hoping to avail himself of a flurry of fury.  Failing that, Kor was said to have an unbreakable shield...

Third Item:
With the weaponsmiths long gone, and their legend rife with exchange of forces, it's possible any of their tools might also have gained a measure of power.  What most tempts Moore, however, is the idea of a growing power within himself.  Tools of magic power seem to cheapen his own skill as an artist, despite the obvious contradiction in that his art comes from Talents, not study.  After sufficient searching, he hopes that some other personally powerful item will come to the fore to help him be the defending shield he knows he can be.  Perhaps a heavier suit of armor?


Last edited by GMPurplefixer on Mon Oct 30, 2017 3:47 am; edited 1 time in total
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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeSat Oct 28, 2017 10:42 pm

143sp
71LP
Journal Entries!

563SP
3385 / 15,785LP


The Journal of Hamish
Rewards: 2000LP; 500sp; 7 days DT; 4 thread count.
Spent: Antidote
Purchased: 6 booster potions from T'rask (150sp), 2 waterskins (2sp each, 4sp)
2 weeks trail rations (18sp)
Fought: Great bear and Bear, Giant Spider, 5 ghouls and ghoul leader, Despair Thought Horror
Encountered: Horrible horror marked despair elf, Sekanda and Nirrina Kalang (Ferry Operators at the river west of Travar)
Explored Nothing
Discovered Shattered Badlands Kaer
Mapped To Badlands!  27
3 Item History


5385 / 17,785LP
1063sp
DT Days: 28
Thread Count: 9


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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeMon Oct 30, 2017 4:23 am

Twin Troubles (3H)
Rewards: 2000LP; 250sp; 500sp Crafting supplies; 7 days downtime; 4 threadcount
Spent: Booster Potion
Purchased: 5sp travel by riverboat, 65sp antidote from T'rask, 50sp poultice, 50sp 2x booster potions from T'rask
Fought: Adept Archer and Adept Thief, Adept Thief and Adept Warrior Obsidiman in Crystl Freaking Plate and Adept Windling Freaking Wizard, Journeyman Adept Weaponsmith (Blackfingers Bruenor)
DISARMED: 6 dart traps, slicing blade trap, false stair pit, exploding shitstorm, bad-air bomb kitchen
Explored: None
Discovered: Fortress of Vor and Kor
Made: Map to Fortress of Vor and Kor

THREAD ITEMS
Journeyman Bracers/Armbands w/ healing, durability, PD
Journeyman gloves w/ init, offhand, speed of any sort
Journeyman chainmail, init init healing and durability

7385 / 19,785LP
1143sp
DT Days: 35
Thread Count: 13

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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeMon Oct 30, 2017 5:02 am

Need:
3 weeks research rolls from Ulfgar
4 weeks item history:

Week 1)
Chain (7) & Bracers IH (16) + Item history 5 (800LP) + Item History 6 (1300LP) + Steel Thought 4 (500LP) + Thread Smithing 4 (500LP) + Forge Weapon 6 (1300LP) + Versatility 4 (500LP) ((4900LP))


Week 2)
Research From Ulfgar on Bracers; Gloves IH (10) + Map Making 2 (300LP, 40sp)
ULFGAR: 33 vs SD

Week 3)
Research from Ulfgar on Bracers; +IH Chain (25) + Map Making 2 (More training)
ULFGAR: 17 vs SD

Week 4) Research from Ulfgar on Gloves; +IH Gloves (20) + Perception Increase 1 (490sp, 800LP)
Ulfgar: 51 vs SD

375sp Research Costs to Ulfgar

1 week IH bonanza from Ulfgar: 300sp
Wand 28
Spectacles 17
& My Chain 27
& My Bracers 17
& My Gloves 9
& T'rask Shoulder Item 9 150sp


1385 / 19,785LP
425sp
DT Days: 0
Thread Count: 13
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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeTue Oct 31, 2017 12:00 pm

An Enchanting Adventure
Purchase: Salve of Closure 210sp
Spent: None
Earned:  2000LP, Traveler's Mug (175), Ice Flyer Pinions (80sp), 285sp, Threadcount 4, 7 days Downtime
FORGED: Doorknocker +6
Discovered: Black Mercy River Patch
Harvested: Gate Hound Skull, Gate Hound Pelt, Ice Flyer Pinions, Ice Flyer Fangs, Lightning Lizard Horns
Item History: Chainmail (16)

3385 / 21,785LP
500sp
DT Days: 0
Thread Count 17
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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeThu Nov 02, 2017 7:28 am

Crystals of Caldor (4a)
Gained: Minor Pattern Helmet, 2260LP, 490sp
Spent: 1 booster potion, 1 antidote
Fought: 6 ghouls and lead ghoul, 6 cadaver men, 2 stonemen, 1 crystal entity
Explored: Nothing
Discovered: Caldor the dead city; Caldor Crystal Mine

RESEARCH:
+450sp for IH
IH Talisman (2 succs)
IH FAILURE
IH Crown (1 succ)
IH Chainmail (4 succs)
IH Gloves (2 succs)
IH Bracers (2 succs)
(2 weeks)

Purchased:
-62.5sp for antidote from T'rask
-510sp last chance salve

5645 / 24,045LP
907.5sp
DT Days: 7
Thread Count 21
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GMPurplefixer




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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeSun Nov 12, 2017 2:31 am

Mevarre's Mansion (4A)
Earned: 2260LP, 490sp, Thread Count 4, Downtime 7 days
Spent: 1 Last Chance Salve, Healing Salve
Discovered:  Mevarre's Mansion (Head of Iodine River)
Explored: Zulch
NPCs: Captain Viktar (grumpy racist riverboat captain)


+150sp Item History for Mevarre's Cloak (T'rask, Ranks 5 + 6)
Jacob: Moore spent 1 karma.
rolling d12!+d10!+1d6! Moore rolled step 13 plus 1d6 Item History Test.
(1)+(5)+(6+6+6+6+4)= 34


7905 / 26,305LP
1547.5sp
DT Days: 14
Thread Count -7

TOTAL THREAD COUNT AT THIS POINT = 61
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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeMon Nov 20, 2017 12:19 am

The Witch's Cottage (4e)
Rewards: 1695 LP, 375 SP, 3 threadcount, 7 days downtime
Purchased: 1 week trail rations (-25sp), 2 Booster Potions (-50sp), 4 weeks dt
Used: Salve of Closure, Booster Potion
Fought: 3 Borfs (Bear-Dwarfs)
Treated: 6 Invae-Men and 3 Pregnant Thralls, 1 Hearth Spirit
Explored: Nothing
Map: 29 to Witch's Cottage (w/ Hearth Spirit!)

2 Weeks Forge Weapon for T'rask, 1 failure, 1 success Broadsword now +4 (+540sp) +2/-2 weeks!

300sp per talent: 5 weeks
-1500sp
-2500LP
Astral Sight 1
Frighten 1
Patterncraft 1
Spellcasting 1
Netherweaving 1

Frighten 2 & Patterncraft 2 (600LP)
Spellcasting 2 & Netherweaving 2 (600LP)
Astral Sight 2 & Frighten 3 (800LP)
Astral Sight 3 & Spellcasting 3 (1000LP)
Patterncraft 3 & Netherweaving 3 (1000LP)
Threadsmithing 5 & Air Dance 1 (1500LP)

+Soulless Eyes   (-100sp -100LP)
+Soul Armor      (-100sp -100LP)
+Bone Circle      (-100sp -100LP)

300 / 28,000LP
467.5sp
DT Days: 5
Thread Count -4
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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeThu Nov 23, 2017 10:52 am

Attacking the Skin-Wearer's Moot (2A)
+150sp from Ogobo for Weapon Forging, -30sp for week dt (+3)
+150sp from Shun for Weapon Forging, -30sp for week dt (+3)
+150sp from Bethor for Weapon Forging, -30sp for week dt (+2)
A second +150sp from Bethor for Weapon Forging, -30sp for week dt (+3=+5)
-630sp for Last Chance Salve
-20sp for 2 weeks food

Rewards: 960LP, 240sp, 1 Booster Potion (25sp), 7 days downtime, 2 thread count
Spent: 2 booster potions
Fought: 1 scardeybear, troll beastmaster plus scout plus warrior, troll elementalist plus wizard plus swordmaster, troll warrior plus swordmaster.
Explored: The point of the Twilight Peaks
Discovered: Raggok's Village (Big f-ing hook)

1260 / 28,960LP
537.5sp
DT Days: 12
Thread Count -2
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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeSun Nov 26, 2017 12:27 pm

Hunting the Horror of Ironbark Kaer (3H)
Rewards: 2000LP, 4 Thread Count, 7 days downtime, 275sp, Death Cheat Charm
Used: 6 booster potions, antidote potion, kelix' poultice
Fought: 31 stingers, 224 troajins, spectral dancer, infinite krill worms, despair thought horror
Explored: Nothing
Maps: You suck
Discovered: nada

3260 / 30,960LP
812.5sp
DT Days: 19
Thread Count 2
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PostSubject: Re: Moore, Human Weaponsmith   Moore, Human Weaponsmith I_icon_minitimeThu Nov 30, 2017 10:02 am

Monster In The Hills (3A)
6 booster potions = 300sp
Rewards: 1640 LP, 375 SP, 1 week downtime, 3 threadcount
Forged: Ogobo's Axe (+2, Total to +5) 150sp
NPCs: Glumdor Ogrebane, Weaponsmith of the Golden Fields
Used: 2 booster potions
Happened: +2 difficulty from the difficulty of all poisons until gaining an additional success

4900 / 32,600LP
1037.5sp
DT Days: 19
Thread Count 5
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