An online Earthdawn game in the Westmarches style, played over Discord and Roll20, with a focus on community building and player rights. |
| | Moore, Human Weaponsmith | |
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Author | Message |
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GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Moore, Human Weaponsmith Fri Sep 29, 2017 12:21 am | |
| Current Sheet:
Moore, Human Weaponsmith 3 (Player: GMPurplefixer) Height 5'11", Weight 185# Hair Brown, Eyes Brown
Dexterity: 14/6 Strength: 13/6 Toughness:13/6 Perception:17/7 Willpower:13/6 Charisma:13/6
TALENTS Forge Weapon 6 Item History 6 Melee Weapons 5 Steel Thought 4 Thread Smithing 4 1-Disarm Trap 3 Conversation 4 2-Shield Bash 2 Suppress Curse 4 3-Haggle 3 !Versatility 4 V!Blood Share 1 V!Navigation 2 V!Claw Shape 1
SKILLS Swift Kick 4 Mining and Strata(K) 1 Guilds and Merchants (K) 1 Military Organizations(K) 1 River/Water Features(K) 1 Mountains and Caves (K) 1 Wilderness Survival 1 Etiquette 2 Speak Language 2 (Human, Throalic) Read/Write Language 1 (Throalic) Map Making 2 Research 1
Wound Threshold: 9 Recovery Tests: 3 (+Karma) UNC: 41 DEATH: 50
DAMAGE:
Carry: 110
PD: 9 MD: 12 SD: 8 PA: 7 MA: 2
Init: 4/1d6
Scythan Axe +6 (DMG 7, Size 3) +1 climbing Spare Leather Armor (+3/+0/-0) Padded Leather Armor (+4/+0/-0) Spare Buckler (+1/0/0) (Shatter 17) Crystal Buckler (+1/+1/-0) (Shatter 17) Knife
Booster Pot x7 2x Physician's Refills
Adventurer's Kit Map Maker's Kit Traveler's Garb
Personality Skeptical, Erudite, Practical
Way We are each of us part of the world, and each part of the world has its place and its purpose. Where one part is the stock, holding steady, another is the bow, to apply force, and a third still the lever to give that force its impetus. Our actions often forge us together as the shield, in which I am the Boss, the hard circular center, the strongest part of the shield meant to defray force, meant to protect the rest. Our warrior may be the shield's spike, our illusionist the tapered edge. Only together do we all function at our foremost efficiency, but at times those parts are interchangeable. We are all forged in heroic spirit, and with that heroic spirit to propel us to adventure, mere blood is but ammunition to expend.
Karma Ritual (Standard)
Last edited by GMPurplefixer on Sun Nov 12, 2017 1:36 pm; edited 7 times in total (Reason for editing : Correctness) | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Fri Sep 29, 2017 12:22 am | |
| ORIGINAL SHEET: - Original Sheet:
Roll20 username: Jacob H. Character Name: Moore Race: Human Discipline: Weaponsmith (1) Dex: 14/6 Str: 12/5 Tou: 13/6 Per: 16/7 Wil: 13/6 Cha: 13/6 Karma: 5/5 Uncon: 31 Death: 38 PD: 9 PA: 3 MD: 9 MA: 2 SD: 8 Recovery tests per day: 3/3 Carrying Capacity: 110 Wound Threshold: 9 Discipline Talent 1st circle(Rank): Melee Weapons(2) Discipline Talent 1st circle(Rank): Forge Weapon (2) Discipline Talent 1st circle(Rank): Item History (0) Discipline Talent 1st circle(Rank): Steel Thought (0) Discipline Talent 1st circle(Rank): Thread Smithing (0) Optional Talent 1st circle(Rank): Disarm Trap (2) V Versatility (1) V Versatility: Blood Share (1) Knowledge skills(rank): River/Water Features (1) Knowledge skills(rank): Military Organizations (1) Knowledge skills(rank): Guilds and Merchants (1) Knowledge skills(rank): Mining and Strata (1) Knowledge skills(rank): Mountains and Caves (1) Artisan Skill(rank): Map Making (1) Speak language skills (2): Throalic, Human Read/Write Language Skill (1) : Throalic Other Skills(Rank): Swift Kick (3) Other Skills(Rank): Etiquette (1) Other Skills(Rank): Wilderness Survival (1) Spells: None Equipment: Scythan Axe (DMG 5, Size 3, +1 climbing), Leather Armor (+3/+0/-0), Buckler (+1/+0/-0; Shatter 17), Knife, Adventurer's Kit, Map Maker's Kit, Traveler's Garb Silver: 55 Brief Backstory: Moore has been itching to see the world outside the Kaer all his life. Born in Throal, he celebrated as hard as anyone when the Earthdawn took flight, and again when it returned home. Now that the king has asked brave souls to explore the land outside the gate by foot, he was one of the first to show up and put down his Name for the running. Skilled in several roguely arts and versatile enough to add something extra to a party of adventuring Adepts, he turns grim optimism and stoic resolve to hope.
Last edited by GMPurplefixer on Fri Sep 29, 2017 11:35 pm; edited 1 time in total | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Fri Sep 29, 2017 12:24 am | |
| Early Adventures:
The Iceclaw Moot: Ow. Ow. Ow. Ow. Ow. Ow.
Bought: 25sp - Physician's Kit Refill Found: 275sp, 2 Booster Potions Fought: 14 blood bees, 14 greater termites, 1 queen termite, all horror tainted; 1 greater bear (Trusted) Explored: 5 mountain hexes Discovered: Iceclaw Moot, abandoned, ruined, tainted, covered in horror-bugs Forged: +2 Scythan Axe (Mine), +1 Crossbow (Rir'sha) 750LP
TRAINING 1 Steel Thought & 1 Thread Smithing (Done training Sep 2) 2 Steel Thought & 1 Item History (Done Training Sep 2) Item History 2 (Done Training Sep 2) LP: Current = 50, Total 750
Pre-Sept 18 game: Purchase Booster Potion 50 Purchase Kelix' Poultice 50 Purchase 2x Physician's Refills 50 Padded Leather Armor 20 Crystal Buckler 50 *
The Stumbling of the Wolf-Father's Library: Won: 225sp + Garlen Stone Fought: 2 bears, 1 blood bee, 2 soldier blood bees Discovered: The Wolf Father's Library, 2 hexes, ford through the river to the forest in the hills Explored: 1 forest hex, 1 forested hills hex Used: Poultice, 2 Booster Potion, 1 PhysRefill Forged: Rir'sha's Crossbow +3, Moore's Axe +3 * Trained: 200LP = Threadsmithing 2 300 LP = Forge Weapon 3 100 LP = Conversation 1 100 LP = Shield Bash 1 LP Total: 100 current, 1500 total 2nd Circle -200sp
JOURNAL AWARDS: Adding 150sp and 74LP from journal entries. Total LP: 174/1574
Last edited by GMPurplefixer on Mon Oct 09, 2017 4:23 am; edited 1 time in total | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Fri Sep 29, 2017 12:24 am | |
| Garlen's Grove Gained: 500LP, Kelia's Antidote (125), 1 Bone Charm (175), 4 Booster Potions (200) Fought: A horrible rotting wolf, 3 undead zombie wolves, 5 Raggok Cultists, 1 Raggok Cultist Leader, a zombie bear Explored: Not sure, we were really lost. Spent: 2 booster potions, 1 kelix's poultice, 3 uses of Physicians Kit ***
Training: 500LP - Forge Weapon 4 | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Fri Oct 06, 2017 12:37 pm | |
| The Brotherhood of Steel Gained: 930LP, 430sp of crafting supplies, 100sp genhis birthing sack Fought: 1 Adult Genhis (Deliciously!), 1 Ogre, 5 Baby Genhis Conversed: 5 Chakra Birds Avoided: 1 Cave In Explored: The end of the river at the Dragon Mountains Spent: 1 booster potion *****
Training: 800LP - Forge Weapons 5 304 / 3004 Total LP Downtime Days: 0 | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Sun Oct 08, 2017 4:38 pm | |
| GM Reward - Who the wagons? 1100LP, 300sp GM Reward - Secure the Serpent Road; 650LP, 375sp GM Reward - Scout the Baurschwine Farmstead; 475LP, 250sp GM Reward - Wild Troajin Hunt; 500LP, 250sp GM Reward - The Alidair River Valley Road; 500LP, 190sp
TOTALS: +3225LP, +1315sp 3529 / 6229LP
Downtime Days: 7 Thread Count: 12 SP: 1450
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| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Mon Oct 09, 2017 5:27 am | |
| -90sp: Downtime Days = 28 SP=1330
+Skill: Etiquette 2: -14 days, -40sp, -300LP +Talents: Conversation 2, Shield Bash 2: -1 day, -400LP +Talents: Versatility 2, Navigation 1: -1 day, -400LP +Talents: Versatility 3, Conversation 3: -1 Day, -600LP +Talents: Melee Weapons 3, Steel Thought 3: -1 Day, -600LP +Talents: Item History 3, Thread Forging 3: -1 Day, -600LP THIRD CIRCLE: -300sp -30sp week +Talents: Claw Shape 1, Haggle 1: -1 Day, 300LP
== -20 days, -3200LP
329 / 6229LP Downtime Days: 8 Thread Count: 12 SP: 1000 | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Sun Oct 15, 2017 2:40 am | |
| The Three Bears Gained: 1100LP, 325sp, 2 booster potions, 1 week downtime, 2 thread count Fought: Beastmaster and his pig with Archer (WEARING OBSIDIMEN!?), Mama Bear and Baby Bear, Brithain (Failed) Left: 1 ruined kaer-hole with brithain den Spent: 1 booster Bought: 1 kelix's poultice, 5 belt pouches
1429 / 7329LP Downtime Days: 15 Thread Count: 14 SP: 1271sp
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| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Sun Oct 15, 2017 10:16 pm | |
| Haggle 2 and Suppress Curse 1: Haggle 3 and Suppress Curse 2: 2 days, 800LP Melee Weapons 4: 500LP
129 / 7329LP Downtime: 12 Days Thread Count: 14 SP: 1271sp
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| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Mon Oct 16, 2017 1:22 am | |
| THE CURE Gained: 120sp Smokey Topaz (From Windling Demiwraith), 1 healing potion, 1 salve of closure, 5sp 1580LP, 7 days downtime, 3 threadcount Used: Nothing Purchased: 1 Last Chance Salve (600sp), Gloves and Mountain Boots (10sp), 2 smokey topaz (From windling demiwraith) (240sp) Fought: 1 Windling Demiwraith Found: Big batch of Mistblossom, irritating oily vine from hell Explored: ??? We were really lost Hooks: Humanoids moving in stone fortress to the South? SOMEWHERE in the jungle is a living ironbark tree-kaer
909 / 8909LP Downtime: 14 Days Thread Count: 17 SP: 176sp
TRAINING: +1 Strength (800LP, 250sp, 5 days)
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| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Wed Oct 18, 2017 2:37 pm | |
| GM Reward: Crossing the Adipae (3A) 1600LP, 375sp, 3 Thread Count, 7 days
2509 / 10509LP )))LEGENDARY STATUS 12/+2 GAINED((( Downtime: 21 Days Thread Count: 20 SP: 551sp | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Mon Oct 23, 2017 4:25 am | |
| The Dark Tower (3A) Gained: 1640LP, 362.5sp, Broadsword, 7 days Downtime, 3 threadcount Spent: 1 kelix's poultice Fought: 10 flying pigeon-rats, 8 cultists of freaking raggok, 4 harpies, Ghoul and Dread Iota (F-dread iota, I freaking swear) Explored: Nill Hooks? Iota-tainted tower?
WEEK 1 Item History Living Crystal 1 Item History Crystal Plate 2 Skill Rank 1 (Research 1) Research = 4 clues +75sp +75sp -130sp
WEEK 2 Item History Rank +1 (4) -500LP Research = 1 Clue Item History Living Crystal 1 Item History Crystal Plate 0 +100sp +100sp -130sp
MEGA SPENDING!!!
4 weeks of training at 40sp each: Swift Kick Skill 4
During Four Weeks Purchased Clues from Ulfgar: 4 + 2 + 6 (a total of 17 clues) SECOND ITEM CLUES: 3
-560sp -28 days of DT
Two weeks collaborative research: 6 clues + 6 clues
-300sp
2149 / 12149LP Downtime: 0 Days Thread Count: 10 SP: 143 CLUES 1: 17 CLUES 2: 15 Practice: 42 days Swift Kick
Last edited by GMPurplefixer on Fri Oct 27, 2017 11:53 am; edited 1 time in total | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Fri Oct 27, 2017 11:45 am | |
| AAR: Fishy Business (2A) Earned: 960 LP, 265 sp, thread count 2, 7 days of downtime. Spent: 1 last chance salve, 1 booster potion Fought: 1 boar and 2 cheetah, 2 apes and their silverback atop two crocodiles, a feral cyclops Explored: Windling Village and Lake Hooks: Windling Village and Ancient Thieves Guild
3109 / 13,109LP Downtime: 7 Days Thread Count: 12 SP: 548
2 weeks heartscry item history: +140sp Practice: 28 days Swift Kick | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Fri Oct 27, 2017 12:10 pm | |
| GM Reward: Down the Coil; 815LP, 264sp, 7 days downtime, Threadcount 2 GM Reward: Recipe for Destruction; 1790 LP, 430 sp, 7 days downtime, 4 thread count.
5714 / 15,714LP Downtime: 21 days Thread Count: 18 SP: 1242sp Clues 1: 17 Clues 2: 15
Practice: 28 days Swift Kick | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Sat Oct 28, 2017 12:13 am | |
| Melee Weapons 5 (800LP) Suppress Curse 3 (300 LP) Suppress Curse 4 (500 LP) Conversation 4 (500LP) Disarm Trap 3 (300 LP) (2400LP)
Clues 3: 20 Clues 1: 22 Clues 2: 20
5 rolls to Ulfgar (-650sp)
First Item: Rumor has it that the twin weaponsmiths were opposites of strength. Kor couldn't be killed, and Vor could kill anything. They were the quintessential Unstoppable Force and Immoveable Object! Moore has reason to believe that Kor's bracers may have been a thread item that granted the smith the power of internal fortification, either through rapid healing, or through the simple increase in toughness provided by stalwart magic.
Second Item: Meanwhile Vor was said to have a hammer that could shatter steel with powerful blows, and a blade too quick to see. It's possible these legends are merely blown out of proportion, and that these were simply well-forged weapons, but with the duration of the scourge, the height of magic, and their owner's death, either of the items could likely be a powerful thread weapon now. Moore is most interested in the off-hand blade, hoping to avail himself of a flurry of fury. Failing that, Kor was said to have an unbreakable shield...
Third Item: With the weaponsmiths long gone, and their legend rife with exchange of forces, it's possible any of their tools might also have gained a measure of power. What most tempts Moore, however, is the idea of a growing power within himself. Tools of magic power seem to cheapen his own skill as an artist, despite the obvious contradiction in that his art comes from Talents, not study. After sufficient searching, he hopes that some other personally powerful item will come to the fore to help him be the defending shield he knows he can be. Perhaps a heavier suit of armor?
Last edited by GMPurplefixer on Mon Oct 30, 2017 3:47 am; edited 1 time in total | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Sat Oct 28, 2017 10:42 pm | |
| 143sp 71LP Journal Entries!
563SP 3385 / 15,785LP
The Journal of Hamish Rewards: 2000LP; 500sp; 7 days DT; 4 thread count. Spent: Antidote Purchased: 6 booster potions from T'rask (150sp), 2 waterskins (2sp each, 4sp) 2 weeks trail rations (18sp) Fought: Great bear and Bear, Giant Spider, 5 ghouls and ghoul leader, Despair Thought Horror Encountered: Horrible horror marked despair elf, Sekanda and Nirrina Kalang (Ferry Operators at the river west of Travar) Explored Nothing Discovered Shattered Badlands Kaer Mapped To Badlands! 27 3 Item History
5385 / 17,785LP 1063sp DT Days: 28 Thread Count: 9
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| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Mon Oct 30, 2017 4:23 am | |
| Twin Troubles (3H) Rewards: 2000LP; 250sp; 500sp Crafting supplies; 7 days downtime; 4 threadcount Spent: Booster Potion Purchased: 5sp travel by riverboat, 65sp antidote from T'rask, 50sp poultice, 50sp 2x booster potions from T'rask Fought: Adept Archer and Adept Thief, Adept Thief and Adept Warrior Obsidiman in Crystl Freaking Plate and Adept Windling Freaking Wizard, Journeyman Adept Weaponsmith (Blackfingers Bruenor) DISARMED: 6 dart traps, slicing blade trap, false stair pit, exploding shitstorm, bad-air bomb kitchen Explored: None Discovered: Fortress of Vor and Kor Made: Map to Fortress of Vor and Kor
THREAD ITEMS Journeyman Bracers/Armbands w/ healing, durability, PD Journeyman gloves w/ init, offhand, speed of any sort Journeyman chainmail, init init healing and durability
7385 / 19,785LP 1143sp DT Days: 35 Thread Count: 13
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| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Mon Oct 30, 2017 5:02 am | |
| Need: 3 weeks research rolls from Ulfgar 4 weeks item history:
Week 1) Chain (7) & Bracers IH (16) + Item history 5 (800LP) + Item History 6 (1300LP) + Steel Thought 4 (500LP) + Thread Smithing 4 (500LP) + Forge Weapon 6 (1300LP) + Versatility 4 (500LP) ((4900LP))
Week 2) Research From Ulfgar on Bracers; Gloves IH (10) + Map Making 2 (300LP, 40sp) ULFGAR: 33 vs SD
Week 3) Research from Ulfgar on Bracers; +IH Chain (25) + Map Making 2 (More training) ULFGAR: 17 vs SD
Week 4) Research from Ulfgar on Gloves; +IH Gloves (20) + Perception Increase 1 (490sp, 800LP) Ulfgar: 51 vs SD
375sp Research Costs to Ulfgar
1 week IH bonanza from Ulfgar: 300sp Wand 28 Spectacles 17 & My Chain 27 & My Bracers 17 & My Gloves 9 & T'rask Shoulder Item 9 150sp
1385 / 19,785LP 425sp DT Days: 0 Thread Count: 13 | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Tue Oct 31, 2017 12:00 pm | |
| An Enchanting Adventure Purchase: Salve of Closure 210sp Spent: None Earned: 2000LP, Traveler's Mug (175), Ice Flyer Pinions (80sp), 285sp, Threadcount 4, 7 days Downtime FORGED: Doorknocker +6 Discovered: Black Mercy River Patch Harvested: Gate Hound Skull, Gate Hound Pelt, Ice Flyer Pinions, Ice Flyer Fangs, Lightning Lizard Horns Item History: Chainmail (16)
3385 / 21,785LP 500sp DT Days: 0 Thread Count 17 | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Thu Nov 02, 2017 7:28 am | |
| Crystals of Caldor (4a) Gained: Minor Pattern Helmet, 2260LP, 490sp Spent: 1 booster potion, 1 antidote Fought: 6 ghouls and lead ghoul, 6 cadaver men, 2 stonemen, 1 crystal entity Explored: Nothing Discovered: Caldor the dead city; Caldor Crystal Mine
RESEARCH: +450sp for IH IH Talisman (2 succs) IH FAILURE IH Crown (1 succ) IH Chainmail (4 succs) IH Gloves (2 succs) IH Bracers (2 succs) (2 weeks)
Purchased: -62.5sp for antidote from T'rask -510sp last chance salve
5645 / 24,045LP 907.5sp DT Days: 7 Thread Count 21 | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Sun Nov 12, 2017 2:31 am | |
| Mevarre's Mansion (4A) Earned: 2260LP, 490sp, Thread Count 4, Downtime 7 days Spent: 1 Last Chance Salve, Healing Salve Discovered: Mevarre's Mansion (Head of Iodine River) Explored: Zulch NPCs: Captain Viktar (grumpy racist riverboat captain)
+150sp Item History for Mevarre's Cloak (T'rask, Ranks 5 + 6) Jacob: Moore spent 1 karma. rolling d12!+d10!+1d6! Moore rolled step 13 plus 1d6 Item History Test. (1)+(5)+(6+6+6+6+4)= 34
7905 / 26,305LP 1547.5sp DT Days: 14 Thread Count -7
TOTAL THREAD COUNT AT THIS POINT = 61 | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Mon Nov 20, 2017 12:19 am | |
| The Witch's Cottage (4e) Rewards: 1695 LP, 375 SP, 3 threadcount, 7 days downtime Purchased: 1 week trail rations (-25sp), 2 Booster Potions (-50sp), 4 weeks dt Used: Salve of Closure, Booster Potion Fought: 3 Borfs (Bear-Dwarfs) Treated: 6 Invae-Men and 3 Pregnant Thralls, 1 Hearth Spirit Explored: Nothing Map: 29 to Witch's Cottage (w/ Hearth Spirit!)
2 Weeks Forge Weapon for T'rask, 1 failure, 1 success Broadsword now +4 (+540sp) +2/-2 weeks!
300sp per talent: 5 weeks -1500sp -2500LP Astral Sight 1 Frighten 1 Patterncraft 1 Spellcasting 1 Netherweaving 1
Frighten 2 & Patterncraft 2 (600LP) Spellcasting 2 & Netherweaving 2 (600LP) Astral Sight 2 & Frighten 3 (800LP) Astral Sight 3 & Spellcasting 3 (1000LP) Patterncraft 3 & Netherweaving 3 (1000LP) Threadsmithing 5 & Air Dance 1 (1500LP)
+Soulless Eyes (-100sp -100LP) +Soul Armor (-100sp -100LP) +Bone Circle (-100sp -100LP)
300 / 28,000LP 467.5sp DT Days: 5 Thread Count -4 | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Thu Nov 23, 2017 10:52 am | |
| Attacking the Skin-Wearer's Moot (2A) +150sp from Ogobo for Weapon Forging, -30sp for week dt (+3) +150sp from Shun for Weapon Forging, -30sp for week dt (+3) +150sp from Bethor for Weapon Forging, -30sp for week dt (+2) A second +150sp from Bethor for Weapon Forging, -30sp for week dt (+3=+5) -630sp for Last Chance Salve -20sp for 2 weeks food
Rewards: 960LP, 240sp, 1 Booster Potion (25sp), 7 days downtime, 2 thread count Spent: 2 booster potions Fought: 1 scardeybear, troll beastmaster plus scout plus warrior, troll elementalist plus wizard plus swordmaster, troll warrior plus swordmaster. Explored: The point of the Twilight Peaks Discovered: Raggok's Village (Big f-ing hook)
1260 / 28,960LP 537.5sp DT Days: 12 Thread Count -2 | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Sun Nov 26, 2017 12:27 pm | |
| Hunting the Horror of Ironbark Kaer (3H) Rewards: 2000LP, 4 Thread Count, 7 days downtime, 275sp, Death Cheat Charm Used: 6 booster potions, antidote potion, kelix' poultice Fought: 31 stingers, 224 troajins, spectral dancer, infinite krill worms, despair thought horror Explored: Nothing Maps: You suck Discovered: nada
3260 / 30,960LP 812.5sp DT Days: 19 Thread Count 2 | |
| | | GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: Moore, Human Weaponsmith Thu Nov 30, 2017 10:02 am | |
| Monster In The Hills (3A) 6 booster potions = 300sp Rewards: 1640 LP, 375 SP, 1 week downtime, 3 threadcount Forged: Ogobo's Axe (+2, Total to +5) 150sp NPCs: Glumdor Ogrebane, Weaponsmith of the Golden Fields Used: 2 booster potions Happened: +2 difficulty from the difficulty of all poisons until gaining an additional success
4900 / 32,600LP 1037.5sp DT Days: 19 Thread Count 5 | |
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