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An online Earthdawn game in the Westmarches style, played over Discord and Roll20, with a focus on community building and player rights.
 
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 AAR-008: The Dark Tower, 3A

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Smyandl




Posts : 132
Join date : 2017-09-28

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PostSubject: AAR-008: The Dark Tower, 3A   AAR-008: The Dark Tower, 3A I_icon_minitimeFri Oct 20, 2017 8:37 am

When heading out for herbs in the jungle the adventurers of that mission noticed a tower with some humanoids milling about it.  Ulfgar successfully marked his map with it's location and would like to have some help checking it out and perhaps doing some legendary deeds.  He is also kind of itching for a good fight or three.

GM: Shaalwyd
Difficulty: 3 Medium
Total Players 3-5
Time: 2:00pm GMT to 6:00 GMT (10am EST)
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emeketos




Posts : 94
Join date : 2017-09-29

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PostSubject: Re: AAR-008: The Dark Tower, 3A   AAR-008: The Dark Tower, 3A I_icon_minitimeFri Oct 20, 2017 9:46 am

will try to make it
T'rask
3rd circle Swordmaster extraordinary
what do I bring?
Bright Silk clothing and a distinguishing hat and the charm to go with it.
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GMPurplefixer




Posts : 117
Join date : 2017-09-28

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PostSubject: Re: AAR-008: The Dark Tower, 3A   AAR-008: The Dark Tower, 3A I_icon_minitimeSat Oct 21, 2017 3:08 am

Moore, 3rd Circle Weaponsmith
Knowledges, Haggles, Blood Share

(As always, I'm happy to hang back and let Rakaneth take my place! We have our voice working now though!)
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chrisddickey




Posts : 76
Join date : 2017-09-29

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PostSubject: Re: AAR-008: The Dark Tower, 3A   AAR-008: The Dark Tower, 3A I_icon_minitimeSat Oct 21, 2017 9:38 am

Thane Cawdor 3rd circle Sky Raider would love to accompany you (though he does not enjoy messing with will-o-wisps).
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Shaalwyd




Posts : 70
Join date : 2017-09-29

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PostSubject: Re: AAR-008: The Dark Tower, 3A   AAR-008: The Dark Tower, 3A I_icon_minitimeMon Oct 23, 2017 3:53 am

Heading out to the curious-looking tower they'd seen from the sky, the party dispersed an agitated folk of wing rats before going head to head with the cultists of Raggok making their base there. They were trying to create a Bone Shambler, and by channeling Moore's pain-filled death into the construction they very nearly succeeded. (Fortunately for Moore, his death going to fuel the horror construct meant that he didn't get to keep it.) They made quick work of an intelligent ghoul working as an alchemist, but Ulfgar observed significant astral corruption that led T'rask to believe it was infected (infested?) with a Dread Iota - along with all the cultists, most likely, and who knows what else.

For good measure, they killed the harpies imprisoned in the top of the tower, their manicured talons contrasting with the rest of their appearance to suggest either that the disease-carrying filth had recently been harvested or that the cultists keeping them in squalid luxury paid some kind of reverence to the disease-carrying harridans.

Rewards:
Ulfgar: 1,640LP, 375 silver, 3 threads, 7 days of downtime
Thane: 1,640LP, 375 silver, 3 threads, 7 days of downtime
T'rask: 1,640LP, 375 silver, 3 threads, 7 days of downtime
Moore: 1,640LP, , 362.5 silver, the broadsword that killed him (very briefly), 3 threads, 7 days of downtime

Hooks: How far has the Dread Iota's infection spread? And how do you destroy something you can't see?
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emeketos




Posts : 94
Join date : 2017-09-29

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PostSubject: Re: AAR-008: The Dark Tower, 3A   AAR-008: The Dark Tower, 3A I_icon_minitimeTue Oct 24, 2017 4:43 am

Dread Iota Plagues mega city 1
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PostSubject: Re: AAR-008: The Dark Tower, 3A   AAR-008: The Dark Tower, 3A I_icon_minitime

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