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An online Earthdawn game in the Westmarches style, played over Discord and Roll20, with a focus on community building and player rights.
 
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 AAR-005: A Jungle Cure, 3A

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GMPurplefixer
emeketos
6 posters
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emeketos




Posts : 94
Join date : 2017-09-29

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PostSubject: AAR-005: A Jungle Cure, 3A   AAR-005: A Jungle Cure, 3A I_icon_minitimeMon Oct 09, 2017 3:34 am

After four hundred years of isolation, communities were hit hard with infectious diseases after contact was re-established. Travar's closed-gate policy has protected its citizens from exposure to the majority foreign pathogens, in sharp contrast to the residents of Tent City who are casually exposed to anything and everything. Recently, however, a particularly virulent strain of the disease has been moving through the Travar, and the Sanctuary of Garlen is seeking help in dealing with the issue.


The reagents required to brew Cure Disease potions can be found around the borders of the Servos Jungle to the north, but House K'tenshin has a monopoly on products from that area, making bulk purchases prohibitively expensive. A team of adepts is required to travel to the Servos Jungle (airship travel provided) and harvest the necessary ingredients directly.


GM: Shaalwyd
Difficulty: 3 Medium
Total Players 3-5
Time: 2:00pm GMT to 6:00 GMT

Seeking Character:  T'rask S'krill 3rd Circle SwordMaster T'skrang Dashing Sword Dancer Rushing into a fight as a duelist flair.


Last edited by Admin on Wed Nov 01, 2017 12:13 pm; edited 6 times in total
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GMPurplefixer




Posts : 117
Join date : 2017-09-28

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PostSubject: Re: AAR-005: A Jungle Cure, 3A   AAR-005: A Jungle Cure, 3A I_icon_minitimeTue Oct 10, 2017 12:21 pm

Moore
3rd Circle Weaponsmith
Moore brings Blood Share for those of you who aren't lamers and are loyal to those you share blood with. Looking at you T'skrangs. Also Navigation, Map Making, Social Skills, and Knowledges for lots of terrain, but sadly not forests and jungles. Sad

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chrisddickey




Posts : 76
Join date : 2017-09-29

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PostSubject: Re: AAR-005: A Jungle Cure, 3A   AAR-005: A Jungle Cure, 3A I_icon_minitimeTue Oct 10, 2017 12:50 pm

Thane Cawdor, 3rd circle Troll Sky Raider
As a Sky Raider, I have always wanted to travel on an airship.
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Admin
Admin



Posts : 94
Join date : 2017-09-28

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PostSubject: Re: AAR-005: A Jungle Cure, 3A   AAR-005: A Jungle Cure, 3A I_icon_minitimeWed Oct 11, 2017 4:43 pm

This has been rescheduled to Sunday at 11pm GMT (7pm EST).
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Smyandl




Posts : 132
Join date : 2017-09-28

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PostSubject: Re: AAR-005: A Jungle Cure, 3A   AAR-005: A Jungle Cure, 3A I_icon_minitimeSat Oct 14, 2017 10:50 am

Ulfgar, 2nd Circle wizard
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Shaalwyd




Posts : 70
Join date : 2017-09-29

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PostSubject: After Action Report   AAR-005: A Jungle Cure, 3A I_icon_minitimeMon Oct 16, 2017 1:18 am

The party retrieved a goodly quantity of mist blossoms, much to the relief of the Sanctuary of Garlen. They also met the challenge of snarky airship crewmembers, bypassed fireleaf by clever thinking, defeated a windling demiwraith, and sensibly backed away from several will o' the wisps guarding a massive ironbark tree suspected to be a kaer.

Thane also caught sight of a tower inland from the river, around which there were humanoid figures moving. Something to check out later?

Rewards:
Ulfgar: 1,580LP, 125 silver, 1 healing potion, 1 salve of closure, 3 threads, 7 days of downtime
Thane: 1,580LP, 125 silver, 1 healing potion, 1 salve of closure, 3 threads, 7 days of downtime
Moore: 1,580LP, 5sp, smoky topaz (worth 120 silver), 1 healing potion, 1 salve of closure, 3 threads, 7 days of downtime
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PostSubject: Re: AAR-005: A Jungle Cure, 3A   AAR-005: A Jungle Cure, 3A I_icon_minitime

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