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An online Earthdawn game in the Westmarches style, played over Discord and Roll20, with a focus on community building and player rights.
 
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 AAR-031: Ujnort, 3H

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Rakaneth
GMPurplefixer
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GMPurplefixer




Posts : 117
Join date : 2017-09-28

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PostSubject: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitimeMon Nov 13, 2017 2:03 pm

Vor and Kor were known in Travar hundreds of years ago as premier smiths.  Their skill at forging arms and armor was, in short, legendary.  However, at some point a woman came between them and created strife between the brothers.  This strife was so great that it became a significant part of their legend, and even more importantly, the 3rd rank key knowledge for the armor of Kor, Unblemished.

To discover more information on this subject Moore is forced to approach the noble merchants of Travar to gain access to records held through the scourge, and more importantly gain access to the arms the champions of those powerful merchants use as a means of tracking the legend of the brothers through its source.  They are dead, and no trace of the woman remains in their scourge-forge, but finding the records of the brothers' activities in Travar through secondary sources may suffice!

This is a 3H social mission!  Expect RP and skullduggery, factions and fury, and an inside look at RP in the Merchant City!  Will the Blackfingers show up again?  Who knows!?

Now RESCHEDULED for 11:59pm GMT, Thursday November 30th. Yes, one minute before midnight. Scheduled that way to avoid the confusion of it being midnight on Friday December 1st, and having people show up a day late because they think 'game is on Friday night'!

GM Shaalwyd
Lead: Moore, Weaponsmith 3rd+ (Legendary 2)


Last edited by Admin on Sun Dec 10, 2017 3:24 am; edited 8 times in total (Reason for editing : AAR)
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Rakaneth




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Join date : 2017-09-29

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PostSubject: Re: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitimeWed Nov 15, 2017 7:54 am

Krel An, Beastmaster 3rd Circle

Where you lead, I will follow.
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Smyandl




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PostSubject: Re: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitimeThu Nov 16, 2017 10:30 am

Poolate will try it out.
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zexsis




Posts : 34
Join date : 2017-10-31

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PostSubject: Re: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitimeThu Nov 16, 2017 3:12 pm

Zalph has a strong interest in furthering his studies of enchanting, patterns, threads, and all things magic. He would like to offer his assistance as he can. His first bit being that hes not that great with haggling. "Ill help where I can, if you're open to have me"?
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emeketos




Posts : 94
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PostSubject: Re: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitimeSat Nov 18, 2017 4:00 am

not sure if T'rask qualifies but would love to bring him.
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Smyandl




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PostSubject: Re: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitimeSat Nov 18, 2017 4:18 am

If Trask is Journeyman he does not qualify. You can only go to missions within one circle of you.
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emeketos




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PostSubject: Re: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitimeFri Nov 24, 2017 1:34 pm

I wasn't sure for T'rask as the Difficulty of a 3H (4 thread) is the same as a 4A(4 threads) from that perspective he is only 1 circle above.

I can bring Hadin instead although he may be a bit on the edge for survivability. He is 2nd Circle Nethermancer. I would like to keep him within the circle range as the 2nd round of adventurers are quickly circling above him.
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Shaalwyd




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PostSubject: Re: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitimeFri Nov 24, 2017 3:30 pm

Emeketos, would you please confirm that you noticed this mission is scheduled for a Thursday night, and that you still intend to sign up Hadin? I know that you usually have Thursday night commitments.
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GMPurplefixer




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PostSubject: Re: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitimeThu Nov 30, 2017 10:23 am

By preference: Moore, Zexis, Poolate, and Krel An; Hadin Alternate in case someone misses the game!

We're reaching the point where our second wave can play with our first group... this is very exciting.
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Shaalwyd




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PostSubject: Re: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitimeFri Dec 01, 2017 11:18 am

Vor and Kor were twins, so alike their own mother couldn't tell them apart, but as different as sword and shield. Vor was hot-headed and impulsive; Kor stubborn and unyielding. But if there was one thing in which they were identical, other than their looks, it was their devotion to one another. They traveled together, fought together, built their legends together until Kor was as much a part of Vor's pattern as his strong right arm, and Vor was as much a part of Kor's pattern as the feet he planted so solidly on the ground. Even their Karma rituals were woven together, so that each shattered a flawed piece the other had made.

So it wasn't a surprise when the both of them looked upon the same woman and felt Mera-a-a-arg filling their chests with gahad. There was no jealousy between them, such as you ujnort might expect. As well be jealous of your hand for touching the one you desire, or your voice for lingering over your lover's name! And so they married, the three of them, and for a time the forges of Vor and Kor were cold, for there was room for nothing in their hearts but Ilka.

My people have a saying that the fiercest fires burn out fastest. One day, practical, stubborn Kor looked at Ilka, and felt not Mera-a-a-arg fill his chest, but fear. Ilka was an adept herself, a Nethermancer who walked half in this world and half in the unseen, but now that he could see past his own desire, what Kor saw was corruption. "She has changed," he told his brother. "She is not the Ilka we married." Which, of course, was nonsense, and Vor told him so. "Your passion has burned out, that's all. Mine has not."

Kor tried to show his brother the way that his love for Ilka had changed them both – and not, he now believed, for the better. They were Weaponsmiths, but when was the last time either had spent by the forge, save for their Karma ritual? And so Vor began to craft again, but now he did so with Ilka's help – her help, and that of the spirits she summoned. Together, their work became more powerful, more legendary than what Kor could produce on his own, and Kor could barely speak past the gahad that filled his chest – not with desire, but with anger, because he could bear anything but that which came between himself and his brother. Horror-marked, he called them – though everyone knows the Horror-marked cannot create. And to Ilka he gave a new Name: Chiorikem, Mistress of Shadows, for the spirits she summoned, the shadow she had cast over his relationship with his brother, and the darkness he believed filled her chest.

This is a children's tale, and like all children's tales it endures because it has meaning, something to teach. The tale of Ilka Chiorikem and the Twins teaches that you must let Mera-a-a-arg go with as little blame or regret as you welcome it in, and that it is folly to be jealous of another replacing you in your lover's heart.
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Shaalwyd




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PostSubject: Re: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitimeFri Dec 01, 2017 11:29 am

Moore: 1700 LP, 425 SP, 4 threadcount, 7 days downtime
Krel An: 1700 LP, 425 SP, 4 threadcount, 7 days downtime
Poolate: 1700 LP, 425 SP, 4 threadcount, 7 days downtime
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PostSubject: Re: AAR-031: Ujnort, 3H   AAR-031: Ujnort, 3H I_icon_minitime

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