| AAR-019: Ironbark Kaer, 2A | |
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zexsis
Posts : 34 Join date : 2017-10-31
| Subject: AAR-019: Ironbark Kaer, 2A Wed Nov 01, 2017 6:37 am | |
| Kaer opening part 1- circle 2 average
Idea: On a previous outing some adepts discovered an interesting tree and there is an exploration caravan being sent by a merchant to see what, if anything, is in the area. This mission will be exploring the area around the tree attempting to locate an opening to a Kaer within. Zalph would like to tag along for the purpose of collecting alchemy and/or enchanting mats.
Thursday 11/9/17 11:30 GMT GM-Shaalwyd Diff-2A Zalph Petzana, The perceptive all knowing
Last edited by Admin on Fri Nov 10, 2017 10:47 am; edited 5 times in total (Reason for editing : AAR) | |
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chrisddickey
Posts : 76 Join date : 2017-09-29
| Subject: Re: AAR-019: Ironbark Kaer, 2A Wed Nov 01, 2017 11:23 am | |
| A not finished character possibly named Fliver will gladly join this mission. | |
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GMPurplefixer
Posts : 117 Join date : 2017-09-28
| Subject: Re: AAR-019: Ironbark Kaer, 2A Wed Nov 01, 2017 8:19 pm | |
| Kato will fit well here. Character: Kato, 2nd Circle Troll 'Thief' Offers: Trap springing and fearsome combat abilities of trollish doom (Trollchucks) | |
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Shaalwyd
Posts : 70 Join date : 2017-09-29
| Subject: Re: AAR-019: Ironbark Kaer, 2A Sun Nov 05, 2017 1:22 am | |
| We need to reschedule this mission. Shawn's not going to be able to run it, and Jacob and I actually have real-life stuff at this particular time!
Zalph, we'll talk about when you'd like to reschedule for, and our apologies for the inconvenience! | |
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zexsis
Posts : 34 Join date : 2017-10-31
| Subject: new time 11/8 or 11/9 1130?? Sun Nov 05, 2017 2:25 am | |
| wednesday, or Thursday same time works for me. Otherwise following week will do.
Last edited by zexsis on Mon Nov 06, 2017 4:18 am; edited 1 time in total | |
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emeketos
Posts : 94 Join date : 2017-09-29
| Subject: Re: AAR-019: Ironbark Kaer, 2A Sun Nov 05, 2017 11:52 am | |
| Hadin 2nd circle Nethermancer Unique: can say boo! to targets for 2 rounds. | |
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emeketos
Posts : 94 Join date : 2017-09-29
| Subject: Re: AAR-019: Ironbark Kaer, 2A Sun Nov 05, 2017 11:53 am | |
| Hadin 2nd circle Nethermancer Unique: can say boo! to targets for 2 rounds. | |
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Shaalwyd
Posts : 70 Join date : 2017-09-29
| Subject: Re: AAR-019: Ironbark Kaer, 2A Mon Nov 06, 2017 9:18 am | |
| Let's make this Thursday, then! | |
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Smyandl
Posts : 132 Join date : 2017-09-28
| Subject: Re: AAR-019: Ironbark Kaer, 2A Mon Nov 06, 2017 9:33 am | |
| Even though I could not run it I will sign up as a player if possible.
Obsidiman Purifier | |
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zexsis
Posts : 34 Join date : 2017-10-31
| Subject: Re: AAR-019: Ironbark Kaer, 2A Mon Nov 06, 2017 11:54 am | |
| The more players the better i think, Im not sure who the new gm is going to be but thursday works for me. | |
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emeketos
Posts : 94 Join date : 2017-09-29
| Subject: Re: AAR-019: Ironbark Kaer, 2A Tue Nov 07, 2017 10:59 am | |
| Hadin will bring his nethermancy Circle 2 | |
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Smyandl
Posts : 132 Join date : 2017-09-28
| Subject: Re: AAR-019: Ironbark Kaer, 2A Tue Nov 07, 2017 7:15 pm | |
| Just a heads up Zexis. Unless you worked out a larger game with the ST ahead of time you will have to pick 3 other characters to go along with you on this. Four person missions are the standard. | |
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Shaalwyd
Posts : 70 Join date : 2017-09-29
| Subject: Re: AAR-019: Ironbark Kaer, 2A Fri Nov 10, 2017 10:53 am | |
| AAR: Krel An: 880 LP, 265 SP, 2 Threadcount, 7 days downtime, 1 burning desire to kill a horror Kato: 880 LP, 237 SP, 56 sp worth of alchemical reagents, 2 Threadcount, 7 days downtime Calapa: 880 LP, 265 SP, 2 Threadcount, 7 days downtime Zalph: 880 LP, 155 SP, 110 sp worth of alchemical reagents, 2 Threadcount, 7 days downtime
Hooks: There is a Horror doing horrible things at/to the Ironbark Kaer. It could use some killing. | |
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| Subject: Re: AAR-019: Ironbark Kaer, 2A | |
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| AAR-019: Ironbark Kaer, 2A | |
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